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- /********************************* PNGwriter **********************************
- *
- * Website: Main: http://pngwriter.sourceforge.net/
- * GitHub.com: https://github.com/pngwriter/pngwriter
- * Sourceforge.net: http://sourceforge.net/projects/pngwriter/
- *
- *
- * Author: Paul Blackburn https://github.com/individual61
- * Axel Huebl https://github.com/ax3l
- *
- * Email: individual61@users.sourceforge.net
- *
- * Version: 0.7.0 (January 2018)
- *
- * Description: Library that allows plotting a 48 bit
- * PNG image pixel by pixel, which can
- * then be opened with a graphics program.
- *
- * License: GNU General Public License
- * (C) 2002-2018 Paul Blackburn
- * (C) 2013-2018 Axel Huebl
- *
- ******************************************************************************/
- /*
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * */
- #ifndef PNGWRITER_H
- #define PNGWRITER_H 1
- #define PNGWRITER_VERSION_MAJOR 0
- #define PNGWRITER_VERSION_MINOR 7
- #define PNGWRITER_VERSION_PATCH 0
- /* deprecated old define in style MAJOR.MINORREVISION, e.g., 0.56 for 0.5.6 */
- #define PNGWRITER_PASTE(x,y,z) x ## . ## y ## z
- #define PNGWRITER_EVALUATE(x,y,z) PNGWRITER_PASTE(x,y,z)
- #define PNGWRITER_VERSION PNGWRITER_EVALUATE(PNGWRITER_VERSION_MAJOR, PNGWRITER_VERSION_MINOR, PNGWRITER_VERSION_PATCH)
- /* includes */
- #include <png.h>
- #if (PNG_LIBPNG_VER >= 10500)
- #include <zlib.h>
- #endif
- // REMEMBER TO ADD -DNO_FREETYPE TO YOUR COMPILATION FLAGS IF PNGwriter WAS
- // COMPILED WITHOUT FREETYPE SUPPORT!!!
- //
- // <png.h> must be included before FreeType headers.
- #ifndef NO_FREETYPE
- #include <ft2build.h>
- #include FT_FREETYPE_H
- #endif
- #include <iostream>
- #include <string>
- #include <ios>
- #include <cmath>
- #include <cwchar>
- #include <cstring>
- #include <cstdlib>
- #include <cstdio>
- #include <csetjmp>
- #define PNG_BYTES_TO_CHECK (4)
- #define PNGWRITER_DEFAULT_COMPRESSION (6)
- class pngwriterfont
- {
- public:
- pngwriterfont(const char *path, std::string& error);
- pngwriterfont(const char *path);
- ~pngwriterfont();
- class LoadingError: public std::exception
- {
- };
- FT_Face& getFontFace();
- bool ready() const;
- private:
- FT_Library library;
- FT_Face face;
- bool loaded;
- };
- class pngwriter
- {
- private:
- std::string filename_;
- std::string textauthor_;
- std::string textdescription_;
- std::string texttitle_;
- std::string textsoftware_;
- int height_;
- int width_;
- int backgroundcolour_;
- int bit_depth_;
- int colortype_;
- int compressionlevel_;
- bool transformation_; // Required by Mikkel's patch
- unsigned char * * graph_;
- double filegamma_;
- double screengamma_;
- void circle_aux(int xcentre, int ycentre, int x, int y, int red, int green, int blue);
- void circle_aux_blend(int xcentre, int ycentre, int x, int y, double opacity, int red, int green, int blue);
- int static check_if_png(char *file_name, FILE **fp);
- int static read_png_info(FILE *fp, png_structp *png_ptr, png_infop *info_ptr);
- int static read_png_image(FILE *fp, png_structp png_ptr, png_infop info_ptr,
- png_bytepp *image, png_uint_32& width, png_uint_32& height);
- void flood_fill_internal( int xstart, int ystart, double start_red, double start_green, double start_blue, double fill_red, double fill_green, double fill_blue);
- void flood_fill_internal_blend( int xstart, int ystart, double opacity, double start_red, double start_green, double start_blue, double fill_red, double fill_green, double fill_blue);
- #ifndef NO_FREETYPE
- void my_draw_bitmap( FT_Bitmap * bitmap, int x, int y, double red, double green, double blue);
- void my_draw_bitmap_blend( FT_Bitmap * bitmap, int x, int y,double opacity, double red, double green, double blue);
- #endif
- /* The algorithms HSVtoRGB and RGBtoHSV were found at http://www.cs.rit.edu/~ncs/
- * which is a page that belongs to Nan C. Schaller, though
- * these algorithms appear to be the work of Eugene Vishnevsky.
- * */
- void static HSVtoRGB( double *r, double *g, double *b, double h, double s, double v );
- void static RGBtoHSV( float r, float g, float b, float *h, float *s, float *v );
- /* drwatop(), drawbottom() and filledtriangle() were contributed by Gurkan Sengun
- * ( <gurkan@linuks.mine.nu>, http://www.linuks.mine.nu/ )
- * */
- void drawtop(long x1,long y1,long x2,long y2,long x3, int red, int green, int blue);
- void drawbottom(long x1,long y1,long x2,long x3,long y3, int red, int green, int blue);
- void drawbottom_blend(long x1,long y1,long x2,long x3,long y3, double opacity, int red, int green, int blue);
- void drawtop_blend(long x1,long y1,long x2,long y2,long x3, double opacity, int red, int green, int blue);
- /* free up memory of member variables and reset internal pointers to NULL */
- void deleteMembers();
- public:
- /* General Notes
- * It is important to remember that all functions that accept an argument of type "const char *" will also
- * accept "char *", this is done so you can have a changing filename (to make many PNG images in series
- * with a different name, for example), and to allow you to use string type objects which can be easily
- * turned into const char * (if theString is an object of type string, then it can be used as a const char *
- * by saying theString.c_str()).
- * It is also important to remember that whenever a function has a colour coeffiecient as its argument,
- * that argument can be either an int from 0 to 65535 or a double from 0.0 to 1.0.
- * It is important to make sure that you are calling the function with the type that you want.
- * Remember that 1 is an int, while 1.0 is a double, and will thus determine what version of the function
- * will be used. Similarly, do not make the mistake of calling for example plot(x, y, 0.0, 0.0, 65535),
- * because
- * there is no plot(int, int, double, double, int).
- * Also, please note that plot() and read() (and the functions that use them internally)
- * are protected against entering, for example, a colour coefficient that is over 65535
- * or over 1.0. Similarly, they are protected against negative coefficients. read() will return 0
- * when called outside the image range. This is actually useful as zero-padding should you need it.
- * */
- /* Compilation
- * A typical compilation would look like this:
- *
- * g++ my_program.cc -o my_program freetype-config --cflags \
- * -I/usr/local/include -L/usr/local/lib -lpng -lpngwriter -lz -lfreetype
- *
- * If you did not compile PNGwriter with FreeType support, then remove the
- * FreeType-related flags and add -DNO_FREETYPE above.
- * */
- /* Constructor
- * The constructor requires the width and the height of the image, the background colour for the
- * image and the filename of the file (a pointer or simple "myfile.png"). The background colour
- * can only be initialized to a shade of grey (once the object has been created you can do whatever
- * you want, though), because generally one wants either a white (65535 or 1.0) or a black (0 or 0.0)
- * background to start with.
- * The default constructor creates a PNGwriter instance that is 250x250, white background,
- * and filename "out.png".
- * Tip: The filename can be given as easily as:
- * pngwriter mypng(300, 300, 0.0, "myfile.png");
- * Tip: If you are going to create a PNGwriter instance for reading in a file that already exists,
- * then width and height can be 1 pixel, and the size will be automatically adjusted once you use
- * readfromfile().
- * */
- pngwriter();
- pngwriter(const pngwriter &rhs);
- pngwriter(int width, int height, int backgroundcolour, char * filename);
- pngwriter(int width, int height, double backgroundcolour, char * filename);
- pngwriter(int width, int height, int backgroundcolour, const char * filename);
- pngwriter(int width, int height, double backgroundcolour, const char * filename);
- /* Destructor
- * */
- ~pngwriter();
- /* Assignment Operator
- * */
- pngwriter & operator = (const pngwriter & rhs);
- /* Plot
- * With this function a pixel at coordinates (x, y) can be set to the desired colour.
- * The pixels are numbered starting from (1, 1) and go to (width, height).
- * As with most functions in PNGwriter, it has been overloaded to accept either int arguments
- * for the colour coefficients, or those of type double. If they are of type int,
- * they go from 0 to 65535. If they are of type double, they go from 0.0 to 1.0.
- * Tip: To plot using red, then specify plot(x, y, 1.0, 0.0, 0.0). To make pink,
- * just add a constant value to all three coefficients, like this:
- * plot(x, y, 1.0, 0.4, 0.4).
- * Tip: If nothing is being plotted to your PNG file, make sure that you remember
- * to close() the instance before your program is finished, and that the x and y position
- * is actually within the bounds of your image. If either is not, then PNGwriter will
- * not complain-- it is up to you to check for this!
- * Tip: If you try to plot with a colour coefficient out of range, a maximum or minimum
- * coefficient will be assumed, according to the given coefficient. For example, attempting
- * to plot plot(x, y, 1.0,-0.2,3.7) will set the green coefficient to 0 and the red coefficient
- * to 1.0.
- * */
- void plot(int x, int y, int red, int green, int blue);
- void plot(int x, int y, double red, double green, double blue);
- /* Plot HSV
- * With this function a pixel at coordinates (x, y) can be set to the desired colour,
- * but with the colour coefficients given in the Hue, Saturation, Value colourspace.
- * This has the advantage that one can determine the colour that will be plotted with
- * only one parameter, the Hue. The colour coefficients must go from 0 to 65535 and
- * be of type int, or be of type double and go from 0.0 to 1.0.
- * */
- void plotHSV(int x, int y, double hue, double saturation, double value);
- void plotHSV(int x, int y, int hue, int saturation, int value);
- /* Read
- * With this function we find out what colour the pixel (x, y) is. If "colour" is 1,
- * it will return the red coefficient, if it is set to 2, the green one, and if
- * it set to 3, the blue colour coefficient will be returned,
- * and this returned value will be of type int and be between 0 and 65535.
- * Note that if you call read() on a pixel outside the image range, the value returned
- * will be 0.
- * */
- int read(int x, int y, int colour) const;
- /* Read, Average
- * Same as the above, only that the average of the three colour coefficients is returned.
- */
- int read(int x, int y) const;
- /* dRead
- * With this function we find out what colour the pixel (x, y) is. If "colour" is 1,
- * it will return the red coefficient, if it is set to 2, the green one, and if
- * it set to 3, the blue colour coefficient will be returned,
- * and this returned value will be of type double and be between 0.0 and 1.0.
- * Note that if you call dread() outside the image range, the value returned will be 0.0
- * */
- double dread(int x, int y, int colour) const;
- /* dRead, Average
- * Same as the above, only that the average of the three colour coefficients is returned.
- */
- double dread(int x, int y) const;
- /* Read HSV
- * With this function we find out what colour the pixel (x, y) is, but in the Hue,
- * Saturation, Value colourspace. If "colour" is 1,
- * it will return the Hue coefficient, if it is set to 2, the Saturation one, and if
- * it set to 3, the Value colour coefficient will be returned, and this returned
- * value will be of type int and be between 0 and 65535. Important: If you attempt
- * to read the Hue of a pixel that is a shade of grey, the value returned will be
- * nonsensical or even NaN. This is just the way the RGB -> HSV algorithm works:
- * the Hue of grey is not defined. You might want to check whether the pixel
- * you are reading is grey before attempting a readHSV().
- * Tip: This is especially useful for categorizing sections of the image according
- * to their colour.
- * */
- int readHSV(int x, int y, int colour) const;
- /* dRead HSV
- * With this function we find out what colour the pixel (x, y) is, but in the Hue,
- * Saturation, Value colourspace. If "colour" is 1,
- * it will return the Hue coefficient, if it is set to 2, the Saturation one, and if
- * it set to 3, the Value colour coefficient will be returned,
- * and this returned value will be of type double and be between 0.0 and 1.0.
- * */
- double dreadHSV(int x, int y, int colour) const;
- /* Clear
- * The whole image is set to black.
- * */
- void clear(void);
- /* Close
- * Close the instance of the class, and write the image to disk.
- * Tip: If you do not call this function before your program ends, no image
- * will be written to disk.
- * */
- void close(void);
- /* Rename
- * To rename the file once an instance of pngwriter has been created.
- * Useful for assigning names to files based upon their content.
- * Tip: This is as easy as calling pngwriter_rename("newname.png")
- * If the argument is a long unsigned int, for example 77, the filename will be changed to
- * 0000000077.png
- * Tip: Use this to create sequences of images for movie generation.
- * */
- void pngwriter_rename(char * newname);
- void pngwriter_rename(const char * newname);
- void pngwriter_rename(long unsigned int index);
- /* Figures
- * These functions draw basic shapes. Available in both int and double versions.
- * The line functions use the fast Bresenham algorithm. Despite the name,
- * the square functions draw rectangles. The circle functions use a fast
- * integer math algorithm. The filled circle functions make use of sqrt().
- * */
- void line(int xfrom, int yfrom, int xto, int yto, int red, int green,int blue);
- void line(int xfrom, int yfrom, int xto, int yto, double red, double green,double blue);
- void triangle(int x1, int y1, int x2, int y2, int x3, int y3, int red, int green, int blue);
- void triangle(int x1, int y1, int x2, int y2, int x3, int y3, double red, double green, double blue);
- void square(int xfrom, int yfrom, int xto, int yto, int red, int green,int blue);
- void square(int xfrom, int yfrom, int xto, int yto, double red, double green,double blue);
- void filledsquare(int xfrom, int yfrom, int xto, int yto, int red, int green,int blue);
- void filledsquare(int xfrom, int yfrom, int xto, int yto, double red, double green,double blue);
- void circle(int xcentre, int ycentre, int radius, int red, int green, int blue);
- void circle(int xcentre, int ycentre, int radius, double red, double green, double blue);
- void filledcircle(int xcentre, int ycentre, int radius, int red, int green, int blue);
- void filledcircle(int xcentre, int ycentre, int radius, double red, double green, double blue);
- /* Read From File
- * Open the existing PNG image, and copy it into this instance of the class. It is important to mention
- * that PNG variants are supported. Very generally speaking, most PNG files can now be read (as of version 0.5.4),
- * but if they have an alpha channel it will be completely stripped. If the PNG file uses GIF-style transparency
- * (where one colour is chosen to be transparent), PNGwriter will not read the image properly, but will not
- * complain. Also, if any ancillary chunks are included in the PNG file (chroma, filter, etc.), it will render
- * with a slightly different tonality. For the vast majority of PNGs, this should not be an issue. Note:
- * If you read an 8-bit PNG, the internal representation of that instance of PNGwriter will be 8-bit (PNG
- * files of less than 8 bits will be upscaled to 8 bits). To convert it to 16-bit, just loop over all pixels,
- * reading them into a new instance of PNGwriter. New instances of PNGwriter are 16-bit by default.
- * */
- bool readfromfile(char * name);
- bool readfromfile(const char * name);
- /* Get Height
- * When you open a PNG with readfromfile() you can find out its height with this function.
- * */
- int getheight(void) const;
- /* Get Width
- * When you open a PNG with readfromfile() you can find out its width with this function.
- * */
- int getwidth(void) const;
- /* Set Compression Level
- * Set the compression level that will be used for the image. -1 is to use the default,
- * 0 is none, 9 is best compression.
- * Remember that this will affect how long it will take to close() the image. A value of 2 or 3
- * is good enough for regular use, but for storage or transmission you might want to take the time
- * to set it at 9.
- * */
- void setcompressionlevel(int level);
- /* Get Bit Depth
- * When you open a PNG with readfromfile() you can find out its bit depth with this function.
- * Mostly for troubleshooting uses.
- * */
- int getbitdepth(void) const;
- /* Get Colour Type
- * When you open a PNG with readfromfile() you can find out its colour type (libpng categorizes
- * different styles of image data with this number).
- * Mostly for troubleshooting uses.
- * */
- int getcolortype(void) const;
- /* Set Gamma Coeff
- * Set the image's gamma (file gamma) coefficient. This is experimental, but use it if your image's colours seem too bright
- * or too dark. The default value of 0.5 should be fine. The standard disclaimer about Mac and PC gamma
- * settings applies.
- * */
- void setgamma(double gamma);
- /* Get Gamma Coeff
- * Get the image's gamma coefficient. This is experimental.
- * */
- double getgamma(void) const;
- /* Bezier Curve
- * (After Frenchman Pierre Bezier from Regie Renault)
- * A collection of formulae for describing curved lines
- * and surfaces, first used in 1972 to model automobile surfaces.
- * (from the The Free On-line Dictionary of Computing)
- * See http://www.moshplant.com/direct-or/bezier/ for one of many
- * available descriptions of bezier curves.
- * There are four points used to define the curve: the two endpoints
- * of the curve are called the anchor points, while the other points,
- * which define the actual curvature, are called handles or control points.
- * Moving the handles lets you modify the shape of the curve.
- * */
- void bezier( int startPtX, int startPtY,
- int startControlX, int startControlY,
- int endPtX, int endPtY,
- int endControlX, int endControlY,
- double red, double green, double blue);
- void bezier( int startPtX, int startPtY,
- int startControlX, int startControlY,
- int endPtX, int endPtY,
- int endControlX, int endControlY,
- int red, int green, int blue);
- /* Set Text
- * Sets the text information in the PNG header. If it is not called, the default is used.
- */
- void settext(char * title, char * author, char * description, char * software);
- void settext(const char * title, const char * author, const char * description, const char * software);
- /* Version Number
- * Returns the PNGwriter version number.
- */
- static double version(void);
- /* Write PNG
- * Writes the PNG image to disk. You can still change the PNGwriter instance after this.
- * Tip: This is exactly the same as close(), but easier to remember.
- * Tip: To make a sequence of images using only one instance of PNGwriter, alter the image, change its name,
- * write_png(), then alter the image, change its name, write_png(), etc.
- */
- void write_png(void);
- /* Plot Text
- * Uses the Freetype2 library to set text in the image. face_path is the file path to a
- * TrueType font file (.ttf) (FreeType2 can also handle other types). fontsize specifices the approximate
- * height of the rendered font in pixels. x_start and y_start specify the placement of the
- * lower, left corner of the text string. angle is the text angle in radians. text is the text to be rendered.
- * The colour coordinates can be doubles from 0.0 to 1.0 or ints from 0 to 65535.
- * Tip: PNGwriter installs a few fonts in /usr/local/share/pngwriter/fonts to get you started.
- * Tip: Remember to add -DNO_FREETYPE to your compilation flags if PNGwriter was compiled without FreeType support.
- * */
- void plot_text(pngwriterfont& font, int fontsize, int x_start, int y_start, double angle, char * text, double red, double green, double blue);
- void plot_text(pngwriterfont& font, int fontsize, int x_start, int y_start, double angle, char * text, int red, int green, int blue);
- void plot_text(char * face_path, int fontsize, int x_start, int y_start, double angle, char * text, double red, double green, double blue);
- void plot_text(char * face_path, int fontsize, int x_start, int y_start, double angle, char * text, int red, int green, int blue);
- /* Plot UTF-8 Text
- * Same as the above, but the text to be plotted is encoded in UTF-8. Why would you want this? To be able to plot
- * all characters available in a large TrueType font, for example: for rendering Japenese, Chinese and other
- * languages not restricted to the standard 128 character ASCII space.
- * Tip: The quickest way to get a string into UTF-8 is to write it in an adequate text editor, and save it as a file
- * in UTF-8 encoding, which can then be read in in binary mode.
- * */
- void plot_text_utf8(pngwriterfont& font, int fontsize, int x_start, int y_start, double angle, char * text, double red, double green, double blue);
- void plot_text_utf8(pngwriterfont& font, int fontsize, int x_start, int y_start, double angle, char * text, int red, int green, int blue);
- void plot_text_utf8(char * face_path, int fontsize, int x_start, int y_start, double angle, char * text, double red, double green, double blue);
- void plot_text_utf8(char * face_path, int fontsize, int x_start, int y_start, double angle, char * text, int red, int green, int blue);
- /* Bilinear Interpolation of Image
- * Given a floating point coordinate (x from 0.0 to width, y from 0.0 to height),
- * this function will return the interpolated colour intensity specified by
- * colour (where red = 1, green = 2, blue = 3).
- * bilinear_interpolate_read() returns an int from 0 to 65535, and
- * bilinear_interpolate_dread() returns a double from 0.0 to 1.0.
- * Tip: Especially useful for enlarging an image.
- * */
- int bilinear_interpolation_read(double x, double y, int colour) const;
- double bilinear_interpolation_dread(double x, double y, int colour) const;
- /* Plot Blend
- * Plots the colour given by red, green blue, but blended with the existing pixel
- * value at that position. opacity is a double that goes from 0.0 to 1.0.
- * 0.0 will not change the pixel at all, and 1.0 will plot the given colour.
- * Anything in between will be a blend of both pixel levels. Please note: This is neither
- * alpha channel nor PNG transparency chunk support. This merely blends the plotted pixels.
- * */
- void plot_blend(int x, int y, double opacity, int red, int green, int blue);
- void plot_blend(int x, int y, double opacity, double red, double green, double blue);
- /* Invert
- * Inverts the image in RGB colourspace.
- * */
- void invert(void);
- /* Resize Image
- * Resizes the PNGwriter instance. Note: All image data is set to black (this is
- * a resizing, not a scaling, of the image).
- * */
- void resize(int width, int height);
- /* Boundary Fill
- * All pixels adjacent to the start pixel will be filled with the fill colour, until the boundary colour is encountered.
- * For example, calling boundary_fill() with the boundary colour set to red, on a pixel somewhere inside a red circle,
- * will fill the entire circle with the desired fill colour. If, on the other hand, the circle is not the boundary colour,
- * the rest of the image will be filled.
- * The colour components are either doubles from 0.0 to 1.0 or ints from 0 to 65535.
- * */
- void boundary_fill(int xstart, int ystart, double boundary_red,double boundary_green,double boundary_blue,double fill_red, double fill_green, double fill_blue) ;
- void boundary_fill(int xstart, int ystart, int boundary_red,int boundary_green,int boundary_blue,int fill_red, int fill_green, int fill_blue) ;
- /* Flood Fill
- * All pixels adjacent to the start pixel will be filled with the fill colour, if they are the same colour as the
- * start pixel. For example, calling flood_fill() somewhere in the interior of a solid blue rectangle will colour
- * the entire rectangle the fill colour. The colour components are either doubles from 0.0 to 1.0 or ints from 0 to 65535.
- * */
- void flood_fill(int xstart, int ystart, double fill_red, double fill_green, double fill_blue) ;
- void flood_fill(int xstart, int ystart, int fill_red, int fill_green, int fill_blue) ;
- /* Polygon
- * This function takes an array of integer values containing the coordinates of the vertexes of a polygon.
- * Note that if you want a closed polygon, you must repeat the first point's coordinates for the last point.
- * It also requires the number of points contained in the array. For example, if you wish to plot a triangle,
- * the array will contain 6 elements, and the number of points is 3. Be very careful about this; if you specify the wrong number
- * of points, your program will either segfault or produce points at nonsensical coordinates.
- * The colour components are either doubles from 0.0 to 1.0 or ints from 0 to 65535.
- * */
- void polygon(int * points, int number_of_points, double red, double green, double blue);
- void polygon(int * points, int number_of_points, int red, int green, int blue);
- /* Plot CMYK
- * Plot a point in the Cyan, Magenta, Yellow, Black colourspace. Please note that this colourspace is
- * lossy, i.e. it cannot reproduce all colours on screen that RGB can. The difference, however, is
- * barely noticeable. The algorithm used is a standard one. The colour components are either
- * doubles from 0.0 to 1.0 or ints from 0 to 65535.
- * */
- void plotCMYK(int x, int y, double cyan, double magenta, double yellow, double black);
- void plotCMYK(int x, int y, int cyan, int magenta, int yellow, int black);
- /* Read CMYK, Double version
- * Get a pixel in the Cyan, Magenta, Yellow, Black colourspace. if 'colour' is 1, the Cyan component will be returned
- * as a double from 0.0 to 1.0. If 'colour is 2, the Magenta colour component will be returned, and so on, up to 4.
- * */
- double dreadCMYK(int x, int y, int colour) const;
- /* Read CMYK
- * Same as the above, but the colour components returned are an int from 0 to 65535.
- * */
- int readCMYK(int x, int y, int colour) const;
- /* Scale Proportional
- * Scale the image using bilinear interpolation. If k is greater than 1.0, the image will be enlarged.
- * If k is less than 1.0, the image will be shrunk. Negative or null values of k are not allowed.
- * The image will be resized and the previous content will be replaced by the scaled image.
- * Tip: use getheight() and getwidth() to find out the new width and height of the scaled image.
- * Note: After scaling, all images will have a bit depth of 16, even if the original image had
- * a bit depth of 8.
- * */
- void scale_k(double k);
- /* Scale Non-Proportional
- * Scale the image using bilinear interpolation, with different horizontal and vertical scale factors.
- * */
- void scale_kxky(double kx, double ky);
- /* Scale To Target Width and Height
- * Scale the image in such a way as to meet the target width and height.
- * Tip: if you want to keep the image proportional, scale_k() might be more appropriate.
- * */
- void scale_wh(int finalwidth, int finalheight);
- /* Blended Functions
- * All these functions are identical to their non-blended types. They take an extra argument, opacity, which is
- * a double from 0.0 to 1.0 and represents how much of the original pixel value is retained when plotting the
- * new pixel. In other words, if opacity is 0.7, then after plotting, the new pixel will be 30% of the
- * original colour the pixel was, and 70% of the new colour, whatever that may be. As usual, each function
- * is available in int or double versions. Please note: This is neither alpha channel nor PNG transparency chunk support. This merely blends the plotted pixels.
- * */
- // Start Blended Functions
- void plotHSV_blend(int x, int y, double opacity, double hue, double saturation, double value);
- void plotHSV_blend(int x, int y, double opacity, int hue, int saturation, int value);
- void line_blend(int xfrom, int yfrom, int xto, int yto, double opacity, int red, int green,int blue);
- void line_blend(int xfrom, int yfrom, int xto, int yto, double opacity, double red, double green,double blue);
- void square_blend(int xfrom, int yfrom, int xto, int yto, double opacity, int red, int green,int blue);
- void square_blend(int xfrom, int yfrom, int xto, int yto, double opacity, double red, double green,double blue);
- void filledsquare_blend(int xfrom, int yfrom, int xto, int yto, double opacity, int red, int green,int blue);
- void filledsquare_blend(int xfrom, int yfrom, int xto, int yto, double opacity, double red, double green,double blue);
- void circle_blend(int xcentre, int ycentre, int radius, double opacity, int red, int green, int blue);
- void circle_blend(int xcentre, int ycentre, int radius, double opacity, double red, double green, double blue);
- void filledcircle_blend(int xcentre, int ycentre, int radius, double opacity, int red, int green, int blue);
- void filledcircle_blend(int xcentre, int ycentre, int radius, double opacity, double red, double green, double blue);
- void bezier_blend( int startPtX, int startPtY,
- int startControlX, int startControlY,
- int endPtX, int endPtY,
- int endControlX, int endControlY,
- double opacity,
- double red, double green, double blue);
- void bezier_blend( int startPtX, int startPtY,
- int startControlX, int startControlY,
- int endPtX, int endPtY,
- int endControlX, int endControlY,
- double opacity,
- int red, int green, int blue);
- void plot_text_blend(char * face_path, int fontsize, int x_start, int y_start, double angle, char * text, double opacity, double red, double green, double blue);
- void plot_text_blend(char * face_path, int fontsize, int x_start, int y_start, double angle, char * text, double opacity, int red, int green, int blue);
- void plot_text_utf8_blend(char * face_path, int fontsize, int x_start, int y_start, double angle, char * text, double opacity, double red, double green, double blue);
- void plot_text_utf8_blend(char * face_path, int fontsize, int x_start, int y_start, double angle, char * text, double opacity, int red, int green, int blue);
- void boundary_fill_blend(int xstart, int ystart, double opacity, double boundary_red,double boundary_green,double boundary_blue,double fill_red, double fill_green, double fill_blue) ;
- void boundary_fill_blend(int xstart, int ystart, double opacity, int boundary_red,int boundary_green,int boundary_blue,int fill_red, int fill_green, int fill_blue) ;
- void flood_fill_blend(int xstart, int ystart, double opacity, double fill_red, double fill_green, double fill_blue) ;
- void flood_fill_blend(int xstart, int ystart, double opacity, int fill_red, int fill_green, int fill_blue) ;
- void polygon_blend(int * points, int number_of_points, double opacity, double red, double green, double blue);
- void polygon_blend(int * points, int number_of_points, double opacity, int red, int green, int blue);
- void plotCMYK_blend(int x, int y, double opacity, double cyan, double magenta, double yellow, double black);
- void plotCMYK_blend(int x, int y, double opacity, int cyan, int magenta, int yellow, int black);
- // End of Blended Functions
- /* Laplacian
- * This function applies a discrete laplacian to the image, multiplied by a constant factor.
- * The kernel used in this case is:
- * 1.0 1.0 1.0
- * 1.0 -8.0 1.0
- * 1.0 1.0 1.0
- * Basically, this works as an edge detector. The current pixel is assigned the sum of all neighbouring
- * pixels, multiplied by the corresponding kernel element. For example, imagine a pixel and its 8 neighbours:
- * 1.0 1.0 0.0 0.0
- * 1.0 ->1.0<- 0.0 0.0
- * 1.0 1.0 0.0 0.0
- * This represents a border between white and black, black is on the right. Applying the laplacian to
- * the pixel specified above pixel gives:
- * 1.0*1.0 + 1.0*1.0 + 0.0*1.0 +
- * 1.0*1.0 + 1.0*-8.0 + 0.0*1.0 +
- * 1.0*1.0 + 1.0*1.0 + 0.0*1.0 = -3.0
- * Applying this to the pixel to the right of the pixel considered previously, we get a sum of 3.0.
- * That is, after passing over an edge, we get a high value for the pixel adjacent to the edge. Since
- * PNGwriter limits the colour components if they are off-scale, and the result of the laplacian
- * may be negative, a scale factor and an offset value are included. This might be useful for
- * keeping things within range or for bringing out more detail in the edge detection. The
- * final pixel value will be given by:
- * final value = laplacian(original pixel)*k + offset
- * Tip: Try a value of 1.0 for k to start with, and then experiment with other values.
- * */
- void laplacian(double k, double offset);
- /* Filled Triangle
- * Draws the triangle specified by the three pairs of points in the colour specified
- * by the colour coefficients. The colour components are either doubles from 0.0 to
- * 1.0 or ints from 0 to 65535.
- * */
- void filledtriangle(int x1,int y1,int x2,int y2,int x3,int y3, int red, int green, int blue);
- void filledtriangle(int x1,int y1,int x2,int y2,int x3,int y3, double red, double green, double blue);
- /* Filled Triangle, Blended
- * Draws the triangle specified by the three pairs of points in the colour specified
- * by the colour coefficients, and blended with the background. See the description for Blended Functions.
- * The colour components are either doubles from 0.0 to 1.0 or ints from 0 to 65535.
- * */
- void filledtriangle_blend(int x1,int y1,int x2,int y2,int x3,int y3, double opacity, int red, int green, int blue);
- void filledtriangle_blend(int x1,int y1,int x2,int y2,int x3,int y3, double opacity, double red, double green, double blue);
- /* Arrow, Filled Arrow
- * Plots an arrow from (x1, y1) to (x2, y2) with the arrowhead at the second point, given the size in pixels
- * and the angle in radians of the arrowhead. The plotted arrow consists of one main line, and two smaller
- * lines originating from the second point. Filled Arrow plots the same, but the arrowhead is a solid triangle.
- * Tip: An angle of 10 to 30 degrees looks OK.
- * */
- void arrow( int x1,int y1,int x2,int y2,int size, double head_angle, double red, double green, double blue);
- void arrow( int x1,int y1,int x2,int y2,int size, double head_angle, int red, int green, int blue);
- void filledarrow( int x1,int y1,int x2,int y2,int size, double head_angle, double red, double green, double blue);
- void filledarrow( int x1,int y1,int x2,int y2,int size, double head_angle, int red, int green, int blue);
- /* Cross, Maltese Cross
- * Plots a simple cross at x, y, with the specified height and width, and in the specified colour.
- * Maltese cross plots a cross, as before, but adds bars at the end of each arm of the cross.
- * The size of these bars is specified with x_bar_height and y_bar_width.
- * The cross will look something like this:
- *
- * ----- <-- ( y_bar_width)
- * |
- * |
- * |-------| <-- ( x_bar_height )
- * |
- * |
- * -----
- * */
- void cross( int x, int y, int xwidth, int yheight, double red, double green, double blue);
- void cross( int x, int y, int xwidth, int yheight, int red, int green, int blue);
- void maltesecross( int x, int y, int xwidth, int yheight, int x_bar_height, int y_bar_width, double red, double green, double blue);
- void maltesecross( int x, int y, int xwidth, int yheight, int x_bar_height, int y_bar_width, int red, int green, int blue);
- /* Diamond and filled diamond
- * Plots a diamond shape, given the x, y position, the width and height, and the colour.
- * Filled diamond plots a filled diamond.
- * */
- void filleddiamond( int x, int y, int width, int height, int red, int green, int blue);
- void diamond(int x, int y, int width, int height, int red, int green, int blue);
- void filleddiamond( int x, int y, int width, int height, double red, double green, double blue);
- void diamond(int x, int y, int width, int height, double red, double green, double blue);
- /* Get Text Width, Get Text Width UTF8
- * Returns the approximate width, in pixels, of the specified *unrotated* text. It is calculated by adding
- * each letter's width and kerning value (as specified in the TTF file). Note that this will not
- * give the position of the farthest pixel, but it will give a pretty good idea of what area the
- * text will occupy. Tip: The text, when plotted unrotated, will fit approximately in a box with its lower left corner at
- * (x_start, y_start) and upper right at (x_start + width, y_start + size), where width is given by get_text_width()
- * and size is the specified size of the text to be plotted. Tip: Text plotted at position
- * (x_start, y_start), rotated with a given 'angle', and of a given 'size'
- * whose width is 'width', will fit approximately inside a rectangle whose corners are at
- * 1 (x_start, y_start)
- * 2 (x_start + width*cos(angle), y_start + width*sin(angle))
- * 3 (x_start + width*cos(angle) - size*sin(angle), y_start + width*sin(angle) + size*cos(angle))
- * 4 (x_start - size*sin(angle), y_start + size*cos(angle))
- * */
- int static get_text_width(pngwriterfont &font, int fontsize, char * text);
- int static get_text_width(char * face_path, int fontsize, char * text);
- int static get_text_width_utf8(pngwriterfont &font, int fontsize, char * text);
- int static get_text_width_utf8(char * face_path, int fontsize, char * text);
- };
- #endif
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