using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text.RegularExpressions; namespace D17._1 { class Program { enum EnumType { Clay, StillWater, RunningWater } static void Main(string[] args) { if (args.Length < 1) return; if (File.Exists(args[0]) == false) return; var file = File.OpenText(args[0]); var reg = new Regex(@"[xy]=(\d+), [xy]=(\d+)[.][.](\d+)"); var map = new Dictionary<(int x, int y), EnumType>(); var rwater = new Dictionary<(int x, int y), (int x, int y)>(); int MAXY = 0; int MINX = int.MaxValue; int MINY = int.MaxValue; int MAXX = 0; do { var line = file.ReadLine(); if (line == null) break; var result = reg.Match(line); CreateMap(map, ref MAXY, ref MINX, ref MINY, ref MAXX, line, result); } while (true); // Start with river rwater.Add((500, 0), (500, 0)); map.Add((500, 0), EnumType.RunningWater); while (rwater.Count > 0) { //PrintMap(map, MINX, MAXX, MAXY); var enumer = rwater.FirstOrDefault(); var water = enumer.Key; var source = enumer.Value; if (map.ContainsKey((water.x, water.y + 1)) == false && water.y + 1 > MAXY) { rwater.Remove(water); continue; } if (map.ContainsKey((water.x, water.y + 1)) == false || map[(water.x, water.y + 1)] == EnumType.RunningWater) { RaindropsOnRoses(map, rwater, water); } else { ExpandToBothSides(map, rwater, water, source); int maxX, minX; bool canConvert = CanConvertToStillWater(map, rwater, water, source, out maxX, out minX); if (canConvert) ConvertToStillWater(map, rwater, water, source, maxX, minX); else rwater.Remove(water); } } PrintMap(map, MINX, MAXX, MAXY); var countEx1 = map.Count(m => (m.Key.y >= MINY && m.Key.y <= MAXY) && (m.Value == EnumType.RunningWater || m.Value == EnumType.StillWater)); var countEx2 = map.Count(m => (m.Key.y >= MINY && m.Key.y <= MAXY) && (m.Value == EnumType.StillWater)); Console.WriteLine($"The answer is {countEx1} flooded tiles, {countEx2}m3 still water"); } private static void RaindropsOnRoses(Dictionary<(int x, int y), EnumType> map, Dictionary<(int x, int y), (int x, int y)> rwater, (int x, int y) water) { rwater.Remove(water); rwater.TryAdd((water.x, water.y + 1), water); map.TryAdd((water.x, water.y + 1), EnumType.RunningWater); } private static void ConvertToStillWater(Dictionary<(int x, int y), EnumType> map, Dictionary<(int x, int y), (int x, int y)> rwater, (int x, int y) water, (int x, int y) source, int maxX, int minX) { for (var x = minX; x <= maxX; ++x) { var res = map.TryGetValue((x, water.y), out var type); if (type == EnumType.RunningWater) { map[(x, water.y)] = EnumType.StillWater; rwater.Remove((x, water.y)); } } rwater.Remove(water); rwater.TryAdd(source, (source.x, source.y - 1)); map[source] = EnumType.RunningWater; } private static bool CanConvertToStillWater(Dictionary<(int x, int y), EnumType> map, Dictionary<(int x, int y), (int x, int y)> rwater, (int x, int y) water, (int x, int y) source, out int maxX, out int minX) { bool canConvert = true; maxX = 0; minX = 0; for (int x = water.x; canConvert; ++x) // left to right { maxX = x; var res = map.TryGetValue((x, water.y), out var type); if (res == false) canConvert = false; else if (type == EnumType.Clay) break; } for (int x = water.x; canConvert; --x) // right to left { minX = x; var res = map.TryGetValue((x, water.y), out var type); if (res == false) canConvert = false; else if (type == EnumType.Clay) break; } return canConvert; } private static void ExpandToBothSides(Dictionary<(int x, int y), EnumType> map, Dictionary<(int x, int y), (int x, int y)> rwater, (int x, int y) water, (int x, int y) source) { var next = water; while (true) { var last = next; next = (last.x - 1, water.y); var res = map.TryGetValue((next.x, water.y), out var value); if (res && value == EnumType.Clay) break; rwater.Remove(last); rwater.TryAdd(next, source); map.TryAdd(next, EnumType.RunningWater); var hasBottom = map.TryGetValue((next.x, next.y + 1), out var bottom); if (hasBottom == false || bottom == EnumType.RunningWater) break; } next = water; while (true) { var last = next; next = (last.x + 1, water.y); var res = map.TryGetValue((next.x, water.y), out var value); if (res && value == EnumType.Clay) break; rwater.Remove(last); rwater.TryAdd(next, source); map.TryAdd(next, EnumType.RunningWater); var hasBottom = map.TryGetValue((next.x, next.y + 1), out var bottom); if (hasBottom == false || bottom == EnumType.RunningWater) break; } } private static void CreateMap(Dictionary<(int x, int y), EnumType> map, ref int MAXY, ref int MINX, ref int MINY, ref int MAXX, string line, Match result) { var c1 = int.Parse(result.Groups[1].Value); var rmin = int.Parse(result.Groups[2].Value); var rmax = int.Parse(result.Groups[3].Value); if (line.StartsWith("x")) { if (c1 > MAXX) MAXX = c1; if (c1 < MINX) MINX = c1; } else { if (c1 > MAXY) MAXY = c1; if (c1 < MINY) MINY = c1; } for (int i = rmin; i <= rmax; ++i) { if (line.StartsWith("x")) { if (i > MAXY) MAXY = i; if (i < MINY) MINY = i; map.TryAdd((c1, i), EnumType.Clay); } else { if (i > MAXX) MAXX = i; if (i < MINX) MINX = i; map.TryAdd((i, c1), EnumType.Clay); } } } private static void PrintMap(Dictionary<(int x, int y), EnumType> map, int MINX, int MAXX, int MAXY) { var std = Console.Out; var file = File.CreateText("out.txt"); Console.SetOut(file); Console.SetCursorPosition(0, 0); for (int y = 0; y <= MAXY; ++y) { for (int x = MINX - 1; x <= MAXX + 1; ++x) { var res = map.TryGetValue((x, y), out var type); if (res == false) Console.Write("."); else if (type == EnumType.Clay) Console.Write("#"); else if (type == EnumType.RunningWater) Console.Write("|"); else if (type == EnumType.StillWater) Console.Write("~"); } Console.WriteLine(); } Console.SetOut(std); file.Flush(); file.Close(); } } }